From @andraaspar on August 16, 2018 13:3
Issue Type: Bug
- New file
- Select Language Mode > typescriptreact
- Paste code:
function highlightMe() {
return (
<Foo>
<Bar
fun={() =>
<Wicked_Compontent // Highlighting works
key={obj[0]} // Highlighting does not work
/>
}
/>
<Quux>
<em>I'm not highlighted :(</em>
</Quux>
</Foo>
)
}
VS Code version: Code - Insiders 1.27.0-insider (b00ab5288f314f6ef8d82923d89a0555ad15eb06, 2018-08-16T09:38:37.976Z)
OS version: Windows_NT x64 10.0.17134
System Info
| Item |
Value |
| CPUs |
Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz (4 x 2594) |
| GPU Status |
2d_canvas: enabled checker_imaging: disabled_off flash_3d: enabled flash_stage3d: enabled flash_stage3d_baseline: enabled gpu_compositing: enabled multiple_raster_threads: enabled_on native_gpu_memory_buffers: disabled_software rasterization: enabled video_decode: enabled video_encode: enabled webgl: enabled webgl2: enabled |
| Memory (System) |
7.89GB (1.85GB free) |
| Process Argv |
C:\Users\aparditka\AppData\Local\Programs\Microsoft VS Code Insiders\Code - Insiders.exe |
| Screen Reader |
no |
| VM |
0% |
Extensions: none
Copied from original issue: microsoft/vscode#56561
From @andraaspar on August 16, 2018 13:3
Issue Type: Bug
VS Code version: Code - Insiders 1.27.0-insider (b00ab5288f314f6ef8d82923d89a0555ad15eb06, 2018-08-16T09:38:37.976Z)
OS version: Windows_NT x64 10.0.17134
System Info
checker_imaging: disabled_off
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: enabled
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
Copied from original issue: microsoft/vscode#56561