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3 changes: 1 addition & 2 deletions com.unity.multiplayer.mlapi/Runtime/Core/NetworkManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -652,6 +652,7 @@ public void NetworkUpdate(NetworkUpdateStage updateStage)

private void OnNetworkEarlyUpdate()
{
NotifyProfilerListeners();
ProfilerBeginTick();

if (IsListening)
Expand Down Expand Up @@ -755,8 +756,6 @@ private void OnNetworkPreUpdate()
m_CurrentNetworkTimeOffset += Mathf.Clamp(m_NetworkTimeOffset - m_CurrentNetworkTimeOffset, -maxDelta, maxDelta);
}
}

NotifyProfilerListeners();
}

internal void UpdateNetworkTime(ulong clientId, float netTime, float receiveTime, bool warp = false)
Expand Down