chore: release/1.6.0 merge back to develop#2684
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SamuelBellomo merged 4 commits intodevelopfrom Aug 30, 2023
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* version bump for changelog and package * Update CHANGELOG.md adding the addition to NetworkTransform --------- Co-authored-by: Noel Stephens <noel.stephens@unity3d.com>
* fix This resolves the issue where the NetworkManager.m_ShuttingDown property could be set to true again if the shutdown method is invoked within OnClientStopped or OnServerStopped. * test This validates that if you invoke shutdown within OnClientStopped or OnServerStopped that NetworkManager.ShutdownInProgress remains false once completing the shutdown process. * update Adding the changelog entry for this fix. Making the changelog entry for v1.6.0 branch match #2657 * Update CHANGELOG.md Removing the adjusted changelog entry
chrispope
approved these changes
Aug 30, 2023
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merging back release 1.6.0 to develop. since there was a merge conflict, had to create a separate branch to resolve it.
Testing and Documentation