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1 change: 1 addition & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
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Expand Up @@ -12,6 +12,7 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Fixed

- Fixed Multiplayer Tools package installation docs page link on the NetworkManager popup. (#2526)
- Fixed a memory leak in `UnityTransport` that occurred if `StartClient` failed. (#2518)
- Fixed issue where a client could throw an exception if abruptly disconnected from a network session with one or more spawned `NetworkObject`(s). (#2510)
- Fixed issue where invalid endpoint addresses were not being detected and returning false from NGO UnityTransport. (#2496)
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Expand Up @@ -339,7 +339,7 @@ private static void DrawInstallMultiplayerToolsTip()
const string getToolsText = "Access additional tools for multiplayer development by installing the Multiplayer Tools package in the Package Manager.";
const string openDocsButtonText = "Open Docs";
const string dismissButtonText = "Dismiss";
const string targetUrl = "https://docs-multiplayer.unity3d.com/netcode/current/tools/install-tools";
const string targetUrl = "https://docs-multiplayer.unity3d.com/tools/current/install-tools";
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FYI @Unity-Technologies/multiplayer-tools

const string infoIconName = "console.infoicon";

if (NetcodeForGameObjectsEditorSettings.GetNetcodeInstallMultiplayerToolTips() != 0)
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