fix: NetworkBehaviours with inheritance are failing to sync public NetworkVariables#2417
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JayPeet wants to merge 1 commit intoUnity-Technologies:developfrom
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fix: NetworkBehaviours with inheritance are failing to sync public NetworkVariables#2417JayPeet wants to merge 1 commit intoUnity-Technologies:developfrom JayPeet:develop
JayPeet wants to merge 1 commit intoUnity-Technologies:developfrom
JayPeet:develop
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thank you for finding the issue and offering a fix. so, this PR is superseded by #2423 |
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If you have a class
and a subclass
When a NetworkObject with B attached is spawned, Only the private fields on the parent class A will be initialized correctly and sent across the network. TestA and TestC will send fine. TestB will not get its NetworkBehaviour set and wont send.
Testing and Documentation