fix: Don't allocate extraneous memory in FastBufferReader#2265
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simon-lemay-unity merged 3 commits intodevelopfrom Oct 19, 2022
Merged
fix: Don't allocate extraneous memory in FastBufferReader#2265simon-lemay-unity merged 3 commits intodevelopfrom
simon-lemay-unity merged 3 commits intodevelopfrom
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ShadauxCat
reviewed
Oct 19, 2022
| ReaderHandle* readerHandle = null; | ||
| if (copyAllocator == Allocator.None) | ||
| { | ||
| readerHandle = (ReaderHandle*)UnsafeUtility.Malloc(sizeof(ReaderHandle) + length, UnsafeUtility.AlignOf<byte>(), internalAllocator); |
ShadauxCat
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Oct 19, 2022
0xFA11
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Oct 19, 2022
jakobbbb
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Feb 22, 2023
…nologies#2265) * fix: Don't allocate extraneous memory in FastBufferReader * Add PR number to CHANGELOG entry
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Creating a
FastBufferReaderwithcopyAllocatorset toAllocator.Nonemeans not to allocate a copy of the buffer, and to instead directly use the one provided by the user. But in that situation the code would still allocate memory for the entire buffer. That memory would go unused.Props to user Frolo on Discord for finding this issue.
Changelog
FastBufferReaderwithAllocator.Nonewill not result in extra memory being allocated for the buffer (since it's owned externally in that scenario).Testing and Documentation