The whole overview chapter is still pretty much the same as it was before we reworked the tutorial. We need to update it to avoid confusion.
Some things that we need to adjust:
- Replace renderpasses with dynamic rendering
- Remove framebuffers
- Remove coupling of pipeline and renderpasses
- Replace C-style Vulkan calls with C++-style Vulkan calls
Refs #168
The whole overview chapter is still pretty much the same as it was before we reworked the tutorial. We need to update it to avoid confusion.
Some things that we need to adjust:
Refs #168