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| 1 | +#!/usr/bin/env micropython |
| 2 | +from time import sleep |
| 3 | +from sys import stderr |
| 4 | +from os import listdir |
| 5 | +from ev3dev2.button import Button |
| 6 | +from ev3dev2.console import Console |
| 7 | +from ev3dev2.led import Leds |
| 8 | +from ev3dev2.sensor import list_sensors, INPUT_1, INPUT_2, INPUT_3, INPUT_4 |
| 9 | + |
| 10 | + |
| 11 | +""" |
| 12 | +Used to create a console menu for switching between programs quickly |
| 13 | +without having to return to Brickman to find and launch a program. |
| 14 | +Demonstrates the EV3DEV2 Console(), Led(), and Button() classes. |
| 15 | +""" |
| 16 | + |
| 17 | + |
| 18 | +def get_positions(console): |
| 19 | + """ |
| 20 | + Compute a dictionary keyed by button names with horizontal alignment, |
| 21 | + and column/row location to show each choice on the EV3 LCD console. |
| 22 | + Parameter: |
| 23 | + - `console` (Console): an instance of the EV3 Console() class |
| 24 | + returns a dictionary keyed by button names with column/row location |
| 25 | + """ |
| 26 | + |
| 27 | + midrow = 1 + console.rows // 2 |
| 28 | + midcol = 1 + console.columns // 2 |
| 29 | + # horiz_alignment, col, row |
| 30 | + return { |
| 31 | + "up": ("C", midcol, 1), |
| 32 | + "right": ("R", console.columns, midrow), |
| 33 | + "down": ("C", midcol, console.rows), |
| 34 | + "left": ("L", 1, midrow), |
| 35 | + "enter": ("C", midcol, midrow) |
| 36 | + } |
| 37 | + |
| 38 | + |
| 39 | +def wait_for_button_press(button): |
| 40 | + """ |
| 41 | + Wait for a button to be pressed and released. |
| 42 | + Parameter: |
| 43 | + - `button` (Button): an instance of the EV3 Button() class |
| 44 | + return the Button name that was pressed. |
| 45 | + """ |
| 46 | + pressed = None |
| 47 | + while True: |
| 48 | + allpressed = button.buttons_pressed |
| 49 | + if bool(allpressed): |
| 50 | + pressed = allpressed[0] # just get the first one |
| 51 | + while not button.wait_for_released(pressed): |
| 52 | + pass |
| 53 | + break |
| 54 | + return pressed |
| 55 | + |
| 56 | + |
| 57 | +def menu(choices, before_run_function=None, after_run_function=None): |
| 58 | + """ |
| 59 | + Console Menu that accepts choices and corresponding functions to call. |
| 60 | + The user must press the same button twice: once to see their choice highlited, |
| 61 | + a second time to confirm and run the function. The EV3 LEDs show each state change: |
| 62 | + Green = Ready for button, Amber = Ready for second button, Red = Running |
| 63 | + Parameters: |
| 64 | + - `choices` a dictionary of tuples "button-name": ("mission-name", function-to-call) |
| 65 | + Example: |
| 66 | + choices = { |
| 67 | + # "button-name": ("mission-name", function-to-call) |
| 68 | + # or "button-name": ("mission-name", lambda: call(x, y, z)) |
| 69 | + "enter": ("CAL", lambda: auto_calibrate(robot, 1.0)), |
| 70 | + "up": ("MI2", fmission2), |
| 71 | + "right": ("MI3", fmission3), |
| 72 | + "down": ("MI4", fmission4), |
| 73 | + "left": ("MI5", fmission5) |
| 74 | + } |
| 75 | + where fmission2, fmission3 are functions; |
| 76 | + note don't call them with parentheses, unless preceded by lambda: to defer the call |
| 77 | + - `before_run_function` when not None, call this function before each mission run, passed with mission-name |
| 78 | + - `after_run_function` when not None, call this function after each mission run, passed with mission-name |
| 79 | + """ |
| 80 | + |
| 81 | + console = Console() |
| 82 | + leds = Leds() |
| 83 | + button = Button() |
| 84 | + |
| 85 | + leds.all_off() |
| 86 | + leds.set_color("LEFT", "GREEN") |
| 87 | + leds.set_color("RIGHT", "GREEN") |
| 88 | + menu_positions = get_positions(console) |
| 89 | + |
| 90 | + last = None # the last choice--initialize to None |
| 91 | + |
| 92 | + while True: |
| 93 | + # display the menu of choices, but show the last choice in inverse |
| 94 | + console.reset_console() |
| 95 | + for btn, (name, _) in choices.items(): |
| 96 | + align, col, row = menu_positions[btn] |
| 97 | + console.text_at(name, col, row, inverse=(btn == last), alignment=align) |
| 98 | + |
| 99 | + pressed = wait_for_button_press(button) |
| 100 | + |
| 101 | + # get the choice for the button pressed |
| 102 | + if pressed in choices: |
| 103 | + if last == pressed: # was same button pressed? |
| 104 | + console.reset_console() |
| 105 | + leds.set_color("LEFT", "RED") |
| 106 | + leds.set_color("RIGHT", "RED") |
| 107 | + |
| 108 | + # call the user's subroutine to run the mission, but catch any errors |
| 109 | + try: |
| 110 | + name, mission_function = choices[pressed] |
| 111 | + if before_run_function is not None: |
| 112 | + before_run_function(name) |
| 113 | + mission_function() |
| 114 | + except Exception as ex: |
| 115 | + print("**** Exception when running") |
| 116 | + print(ex) |
| 117 | + finally: |
| 118 | + if after_run_function is not None: |
| 119 | + after_run_function(name) |
| 120 | + last = None |
| 121 | + leds.set_color("LEFT", "GREEN") |
| 122 | + leds.set_color("RIGHT", "GREEN") |
| 123 | + else: # different button pressed |
| 124 | + last = pressed |
| 125 | + leds.set_color("LEFT", "AMBER") |
| 126 | + leds.set_color("RIGHT", "AMBER") |
| 127 | + |
| 128 | + |
| 129 | +if __name__ == "__main__": |
| 130 | + |
| 131 | + # This is the main program to demonstrate the console menu logic above. |
| 132 | + # |
| 133 | + # Define functions that represent different missions |
| 134 | + # Note: these can be imported from different modules (files) |
| 135 | + # and use lambda notation to defer the function call |
| 136 | + # i.e. lambda : call(a, b, c) |
| 137 | + |
| 138 | + def calibrate(): |
| 139 | + """ Placeholder for call to your calibration logic to set the black and white values for your color sensors """ |
| 140 | + print("calibrating...") |
| 141 | + sleep(1) |
| 142 | + |
| 143 | + def show_sensors(iterations): |
| 144 | + """ Show the EV3 sensors, current mode and value """ |
| 145 | + sensors = list(list_sensors(address=[INPUT_1, INPUT_2, INPUT_3])) # , INPUT_4 |
| 146 | + for _ in range(iterations): |
| 147 | + for sensor in sensors: |
| 148 | + print("{} {}: {}".format(sensor.address, sensor.mode, sensor.value())) |
| 149 | + sleep(.5) |
| 150 | + sleep(10) |
| 151 | + |
| 152 | + def mission1(): |
| 153 | + print("mission 1...") |
| 154 | + sleep(1) |
| 155 | + |
| 156 | + def mission2(): |
| 157 | + print("mission 2...") |
| 158 | + sleep(1) |
| 159 | + |
| 160 | + def mission3(): |
| 161 | + print("mission 3...") |
| 162 | + sleep(1) |
| 163 | + # for testing when a function generates an error |
| 164 | + raise Exception('Raised error') |
| 165 | + |
| 166 | + # Define the functions to be called before and after each run. |
| 167 | + # Functions will be called with the mission_name as the argument. |
| 168 | + # Useful for resetting motor positions between runs, etc. |
| 169 | + |
| 170 | + def before(mission_name): |
| 171 | + print("before " + mission_name) |
| 172 | + |
| 173 | + def after(mission_name): |
| 174 | + print("after " + mission_name) |
| 175 | + sleep(1) |
| 176 | + |
| 177 | + # Define the buttons, mission names, functions for the console menu. |
| 178 | + # Key is the button assignment: one of "enter", "up", "right", "down", "left" |
| 179 | + # Note the "backspace" button interrupts the program and returns to Brickman |
| 180 | + # Example: |
| 181 | + # CHOICES = { |
| 182 | + # # "button-name": ("mission-name", function-to-call) |
| 183 | + # # or "button-name": ("mission-name", lambda: call(x, y, z)) |
| 184 | + # "up": ("MI1", mission1), |
| 185 | + # "right": ("MI2", mission2), |
| 186 | + # "left": ("MI3", mission3), |
| 187 | + # "down": ("SHOW", lambda: show_sensors(5)), |
| 188 | + # "enter": ("CAL", calibrate) |
| 189 | + # } |
| 190 | + # menu(CHOICES, before_run_function=before, after_run_function=after) |
| 191 | + |
| 192 | + CHOICES = { |
| 193 | + "up": ("MI1", mission1), |
| 194 | + "right": ("MI2", mission2), |
| 195 | + "left": ("MI3", mission3), |
| 196 | + "down": ("SHOW", lambda: show_sensors(5)), |
| 197 | + "enter": ("CAL", calibrate) |
| 198 | + } |
| 199 | + |
| 200 | + menu(CHOICES, before_run_function=before, after_run_function=after) |
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