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INetworkSerializableILPP.cs
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381 lines (339 loc) · 21.9 KB
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using System;
using System.IO;
using System.Linq;
using System.Collections.Generic;
using System.Reflection;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Rocks;
using Unity.Collections;
using Unity.CompilationPipeline.Common.Diagnostics;
using Unity.CompilationPipeline.Common.ILPostProcessing;
using ILPPInterface = Unity.CompilationPipeline.Common.ILPostProcessing.ILPostProcessor;
using MethodAttributes = Mono.Cecil.MethodAttributes;
namespace Unity.Netcode.Editor.CodeGen
{
internal sealed class INetworkSerializableILPP : ILPPInterface
{
public override ILPPInterface GetInstance() => this;
public override bool WillProcess(ICompiledAssembly compiledAssembly) =>
compiledAssembly.Name == CodeGenHelpers.RuntimeAssemblyName ||
compiledAssembly.References.Any(filePath => Path.GetFileNameWithoutExtension(filePath) == CodeGenHelpers.RuntimeAssemblyName);
private readonly List<DiagnosticMessage> m_Diagnostics = new List<DiagnosticMessage>();
private TypeReference ResolveGenericType(TypeReference type, List<TypeReference> typeStack)
{
var genericName = type.Name;
var lastType = (GenericInstanceType)typeStack[typeStack.Count - 1];
var resolvedType = lastType.Resolve();
typeStack.RemoveAt(typeStack.Count - 1);
for (var i = 0; i < resolvedType.GenericParameters.Count; ++i)
{
var parameter = resolvedType.GenericParameters[i];
if (parameter.Name == genericName)
{
var underlyingType = lastType.GenericArguments[i];
if (underlyingType.Resolve() == null)
{
return ResolveGenericType(underlyingType, typeStack);
}
return underlyingType;
}
}
return null;
}
public override ILPostProcessResult Process(ICompiledAssembly compiledAssembly)
{
if (!WillProcess(compiledAssembly))
{
return null;
}
m_Diagnostics.Clear();
// read
var assemblyDefinition = CodeGenHelpers.AssemblyDefinitionFor(compiledAssembly, out var resolver);
if (assemblyDefinition == null)
{
m_Diagnostics.AddError($"Cannot read assembly definition: {compiledAssembly.Name}");
return null;
}
// process
var mainModule = assemblyDefinition.MainModule;
if (mainModule != null)
{
try
{
if (ImportReferences(mainModule))
{
// Initialize all the delegates for various NetworkVariable types to ensure they can be serailized
// Find all types we know we're going to want to serialize.
// The list of these types includes:
// - Non-generic INetworkSerializable types
// - Non-Generic INetworkSerializeByMemcpy types
// - Enums that are not declared within generic types
// We can't process generic types because, to initialize a generic, we need a value
// for `T` to initialize it with.
var networkSerializableTypes = mainModule.GetTypes()
.Where(t => t.Resolve().HasInterface(CodeGenHelpers.INetworkSerializable_FullName) && !t.Resolve().IsAbstract && !t.Resolve().HasGenericParameters && t.Resolve().IsValueType)
.ToList();
var structTypes = mainModule.GetTypes()
.Where(t => t.Resolve().HasInterface(CodeGenHelpers.INetworkSerializeByMemcpy_FullName) && !t.Resolve().IsAbstract && !t.Resolve().HasGenericParameters && t.Resolve().IsValueType)
.ToList();
var fixedStringTypes = mainModule.GetTypes()
.Where(t => t.Resolve().HasInterface(CodeGenHelpers.IUTF8Bytes_FullName) && t.HasInterface(m_INativeListBool_TypeRef.FullName) && !t.Resolve().IsAbstract && !t.Resolve().HasGenericParameters && t.Resolve().IsValueType)
.ToList();
var enumTypes = mainModule.GetTypes()
.Where(t => t.Resolve().IsEnum && !t.Resolve().IsAbstract && !t.Resolve().HasGenericParameters && t.Resolve().IsValueType)
.ToList();
// Now, to support generics, we have to do an extra pass.
// We look for any type that's a NetworkBehaviour type
// Then we look through all the fields in that type, finding any field whose type is
// descended from `NetworkVariableSerialization`. Then we check `NetworkVariableSerialization`'s
// `T` value, and if it's a generic, then we know it was missed in the above sweep and needs
// to be initialized. Now we have a full generic instance rather than a generic definition,
// so we can validly generate an initializer for that particular instance of the generic type.
var networkSerializableTypesSet = new HashSet<TypeReference>(networkSerializableTypes);
var structTypesSet = new HashSet<TypeReference>(structTypes);
var enumTypesSet = new HashSet<TypeReference>(enumTypes);
var fixedStringTypesSet = new HashSet<TypeReference>(fixedStringTypes);
var typeStack = new List<TypeReference>();
foreach (var type in mainModule.GetTypes())
{
// Check if it's a NetworkBehaviour
if (type.IsSubclassOf(CodeGenHelpers.NetworkBehaviour_FullName))
{
// Iterate fields looking for NetworkVariableSerialization fields
foreach (var field in type.Fields)
{
// Get the field type and its base type
var fieldType = field.FieldType;
var baseType = fieldType.Resolve().BaseType;
if (baseType == null)
{
continue;
}
// This type stack is used for resolving NetworkVariableSerialization's T value
// When looking at base types, we get the type definition rather than the
// type reference... which means that we get the generic definition with an
// undefined T rather than the instance with the type filled in.
// We then have to walk backward back down the type stack to resolve what T
// is.
typeStack.Clear();
typeStack.Add(fieldType);
// Iterate through the base types until we get to Object.
// Object is the base for everything so we'll stop when we hit that.
while (baseType.Name != mainModule.TypeSystem.Object.Name)
{
// If we've found a NetworkVariableSerialization type...
if (baseType.IsGenericInstance && baseType.Resolve() == m_NetworkVariableSerializationType)
{
// Then we need to figure out what T is
var genericType = (GenericInstanceType)baseType;
var underlyingType = genericType.GenericArguments[0];
if (underlyingType.Resolve() == null)
{
underlyingType = ResolveGenericType(underlyingType, typeStack);
}
// Then we pick the correct set to add it to and set it up
// for initialization, if it's generic. We'll also use this moment to catch
// any NetworkVariables with invalid T types at compile time.
if (underlyingType.HasInterface(CodeGenHelpers.INetworkSerializable_FullName))
{
if (underlyingType.IsGenericInstance)
{
networkSerializableTypesSet.Add(underlyingType);
}
}
else if (underlyingType.HasInterface(CodeGenHelpers.INetworkSerializeByMemcpy_FullName))
{
if (underlyingType.IsGenericInstance)
{
structTypesSet.Add(underlyingType);
}
}
else if (underlyingType.HasInterface(m_INativeListBool_TypeRef.FullName) && underlyingType.HasInterface(CodeGenHelpers.IUTF8Bytes_FullName))
{
if (underlyingType.IsGenericInstance)
{
fixedStringTypesSet.Add(underlyingType);
}
}
else if (underlyingType.Resolve().IsEnum)
{
if (underlyingType.IsGenericInstance)
{
enumTypesSet.Add(underlyingType);
}
}
else if (!underlyingType.Resolve().IsPrimitive)
{
bool methodExists = false;
foreach (var method in m_FastBufferWriterType.Methods)
{
if (!method.HasGenericParameters && method.Parameters.Count == 1 && method.Parameters[0].ParameterType.Resolve() == underlyingType.Resolve())
{
methodExists = true;
break;
}
}
if (!methodExists)
{
m_Diagnostics.AddError($"{type}.{field.Name}: {underlyingType} is not valid for use in {typeof(NetworkVariable<>).Name} types. Types must either implement {nameof(INetworkSerializeByMemcpy)} or {nameof(INetworkSerializable)}. If this type is external and you are sure its memory layout makes it serializable by memcpy, you can replace {underlyingType} with {typeof(ForceNetworkSerializeByMemcpy<>).Name}<{underlyingType}>, or you can create extension methods for {nameof(FastBufferReader)}.{nameof(FastBufferReader.ReadValueSafe)}(this {nameof(FastBufferReader)}, out {underlyingType}) and {nameof(FastBufferWriter)}.{nameof(FastBufferWriter.WriteValueSafe)}(this {nameof(FastBufferWriter)}, in {underlyingType}) to define serialization for this type.");
}
}
break;
}
typeStack.Add(baseType);
baseType = baseType.Resolve().BaseType;
}
}
}
// We'll also avoid some confusion by ensuring users only choose one of the two
// serialization schemes - by method OR by memcpy, not both. We'll also do a cursory
// check that INetworkSerializeByMemcpy types are unmanaged.
else if (type.HasInterface(CodeGenHelpers.INetworkSerializeByMemcpy_FullName))
{
if (type.HasInterface(CodeGenHelpers.INetworkSerializable_FullName))
{
m_Diagnostics.AddError($"{nameof(INetworkSerializeByMemcpy)} types may not implement {nameof(INetworkSerializable)} - choose one or the other.");
}
if (!type.IsValueType)
{
m_Diagnostics.AddError($"{nameof(INetworkSerializeByMemcpy)} types must be unmanaged types.");
}
}
}
if (networkSerializableTypes.Count + structTypes.Count + enumTypes.Count == 0)
{
return null;
}
// Finally we add to the module initializer some code to initialize the delegates in
// NetworkVariableSerialization<T> for all necessary values of T, by calling initialization
// methods in NetworkVariableHelpers.
CreateModuleInitializer(assemblyDefinition, networkSerializableTypesSet.ToList(), structTypesSet.ToList(), enumTypesSet.ToList(), fixedStringTypesSet.ToList());
}
else
{
m_Diagnostics.AddError($"Cannot import references into main module: {mainModule.Name}");
}
}
catch (Exception e)
{
m_Diagnostics.AddError((e.ToString() + e.StackTrace.ToString()).Replace("\n", "|").Replace("\r", "|"));
}
}
else
{
m_Diagnostics.AddError($"Cannot get main module from assembly definition: {compiledAssembly.Name}");
}
mainModule.RemoveRecursiveReferences();
// write
var pe = new MemoryStream();
var pdb = new MemoryStream();
var writerParameters = new WriterParameters
{
SymbolWriterProvider = new PortablePdbWriterProvider(),
SymbolStream = pdb,
WriteSymbols = true
};
assemblyDefinition.Write(pe, writerParameters);
return new ILPostProcessResult(new InMemoryAssembly(pe.ToArray(), pdb.ToArray()), m_Diagnostics);
}
private MethodReference m_InitializeDelegatesNetworkSerializable_MethodRef;
private MethodReference m_InitializeDelegatesStruct_MethodRef;
private MethodReference m_InitializeDelegatesEnum_MethodRef;
private MethodReference m_InitializeDelegatesFixedString_MethodRef;
private TypeDefinition m_NetworkVariableSerializationType;
private TypeDefinition m_FastBufferWriterType;
private TypeReference m_INativeListBool_TypeRef;
private const string k_InitializeNetworkSerializableMethodName = nameof(NetworkVariableHelper.InitializeDelegatesNetworkSerializable);
private const string k_InitializeStructMethodName = nameof(NetworkVariableHelper.InitializeDelegatesStruct);
private const string k_InitializeEnumMethodName = nameof(NetworkVariableHelper.InitializeDelegatesEnum);
private const string k_InitializeFixedStringMethodName = nameof(NetworkVariableHelper.InitializeDelegatesFixedString);
private bool ImportReferences(ModuleDefinition moduleDefinition)
{
var helperType = typeof(NetworkVariableHelper);
foreach (var methodInfo in helperType.GetMethods(BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public))
{
switch (methodInfo.Name)
{
case k_InitializeNetworkSerializableMethodName:
m_InitializeDelegatesNetworkSerializable_MethodRef = moduleDefinition.ImportReference(methodInfo);
break;
case k_InitializeStructMethodName:
m_InitializeDelegatesStruct_MethodRef = moduleDefinition.ImportReference(methodInfo);
break;
case k_InitializeEnumMethodName:
m_InitializeDelegatesEnum_MethodRef = moduleDefinition.ImportReference(methodInfo);
break;
case k_InitializeFixedStringMethodName:
m_InitializeDelegatesFixedString_MethodRef = moduleDefinition.ImportReference(methodInfo);
break;
}
}
m_NetworkVariableSerializationType = moduleDefinition.ImportReference(typeof(NetworkVariableSerialization<>)).Resolve();
m_NetworkVariableSerializationType = moduleDefinition.ImportReference(typeof(FastBufferWriter)).Resolve();
m_INativeListBool_TypeRef = moduleDefinition.ImportReference(typeof(INativeList<bool>));
return true;
}
private MethodDefinition GetOrCreateStaticConstructor(TypeDefinition typeDefinition)
{
var staticCtorMethodDef = typeDefinition.GetStaticConstructor();
if (staticCtorMethodDef == null)
{
staticCtorMethodDef = new MethodDefinition(
".cctor", // Static Constructor (constant-constructor)
MethodAttributes.HideBySig |
MethodAttributes.SpecialName |
MethodAttributes.RTSpecialName |
MethodAttributes.Static,
typeDefinition.Module.TypeSystem.Void);
staticCtorMethodDef.Body.Instructions.Add(Instruction.Create(OpCodes.Ret));
typeDefinition.Methods.Add(staticCtorMethodDef);
}
return staticCtorMethodDef;
}
// Creates a static module constructor (which is executed when the module is loaded) that registers all the
// message types in the assembly with MessagingSystem.
// This is the same behavior as annotating a static method with [ModuleInitializer] in standardized
// C# (that attribute doesn't exist in Unity, but the static module constructor still works)
// https://docs.microsoft.com/en-us/dotnet/api/system.runtime.compilerservices.moduleinitializerattribute?view=net-5.0
// https://web.archive.org/web/20100212140402/http://blogs.msdn.com/junfeng/archive/2005/11/19/494914.aspx
private void CreateModuleInitializer(AssemblyDefinition assembly, List<TypeReference> networkSerializableTypes, List<TypeReference> structTypes, List<TypeReference> enumTypes, List<TypeReference> fixedStringTypes)
{
foreach (var typeDefinition in assembly.MainModule.Types)
{
if (typeDefinition.FullName == "<Module>")
{
var staticCtorMethodDef = GetOrCreateStaticConstructor(typeDefinition);
var processor = staticCtorMethodDef.Body.GetILProcessor();
var instructions = new List<Instruction>();
foreach (var type in structTypes)
{
var method = new GenericInstanceMethod(m_InitializeDelegatesStruct_MethodRef);
method.GenericArguments.Add(type);
instructions.Add(processor.Create(OpCodes.Call, method));
}
foreach (var type in networkSerializableTypes)
{
var method = new GenericInstanceMethod(m_InitializeDelegatesNetworkSerializable_MethodRef);
method.GenericArguments.Add(type);
instructions.Add(processor.Create(OpCodes.Call, method));
}
foreach (var type in enumTypes)
{
var method = new GenericInstanceMethod(m_InitializeDelegatesEnum_MethodRef);
method.GenericArguments.Add(type);
instructions.Add(processor.Create(OpCodes.Call, method));
}
foreach (var type in fixedStringTypes)
{
var method = new GenericInstanceMethod(m_InitializeDelegatesFixedString_MethodRef);
method.GenericArguments.Add(type);
instructions.Add(processor.Create(OpCodes.Call, method));
}
instructions.ForEach(instruction => processor.Body.Instructions.Insert(processor.Body.Instructions.Count - 1, instruction));
break;
}
}
}
}
}