All notable changes to this package will be documented in this file. The format is based on Keep a Changelog
This is the initial experimental Unity MLAPI Package.
- Rather than performance / convenience RPCs, we now have one performant 'Standard' RPC type
- RPCs are now deferred and queued to support upcoming features and improve bandwidth usage
- A preliminary tick system has been added
- Network variables are tick-based
This was an internally-only-used version of the Unity MLAPI Package